HONK! Doogie: press kit

Game: HONK! Doogie (Doogie Toetert! in Dutch)
Developer: Bart Molkenboer, a Dutch solo developer (on the App Store: developer BartMolk, seller Bernardus Molkenboer, his legal name)
Publisher: A Brand New Company, Bart's own company in the Netherlands
Release: Coming soon to the App Store, worldwide
Platform: iPhone, iOS 15 or later
Price: Free, with no ads and no in-app purchases
Languages: English and Dutch
Age rating: 4+
Privacy: Data Not Collected; no account; plays offline
Content: 76 levels in 6 chapters, a daily puzzle and a duel by code
Press contact: info@abn.company
Website: https://honkdoogie.abn.company/press/

ABOUT THE GAME
Doogie's animals have run off. The chickens are in the ditch, the duck is on the wrong path and the buffalo will not budge. Doogie has an air horn, and he does not use it lightly.
HONK! Doogie is a turn-based puzzle you play with one thumb. Walking is free; every honk, shout or eye-stalk pull counts as a move. Animals startle, slide, bump into each other and push each other along, so one honk can set off a chain reaction. Work out the order and you finish in par.

WHAT IS IN IT
- 76 levels in 6 chapters, from First honks to The master test. 17 of them are lessons that each introduce one new idea before it is tested.
- Three tools: a honk pushes animals away, a shout scares everything nearby, and Doogie's eye stalk pulls things closer.
- Water buffalo charge, crabs shuffle sideways, coconuts roll, and a crate pushed into the water becomes a plank.
- Quiet zones, where sound does not reach: the horn stays silent and Doogie greets with a wai, the Thai greeting.
- Drag to aim, and the board shows what will happen before you let go.
- Unlimited undo, and a hint button whose hints are always correct, because a solver checked every level and its par.
- Honk of the day: one board a day, the same for everyone, with a streak. Gentlest on Monday, hardest on Saturday, and 406 boards, so none repeats within a year.
- Play together: challenge a friend with a short code. Same board, fewest moves wins. No account and no server; afterwards you can play back each other's solution.
- No ads, no purchases, no account and no data collected. It plays in flight mode.
- Fully in English and Dutch.

THE STORY
Bart Molkenboer designed Doogie in 2011, during his 3D design studies, as the mascot of his first personal website. Fifteen years later, Doogie has his own game.
Bart is a Dutch developer who lives in Thailand, between the coast at Bang Saray and Isaan in the northeast, where he is building a farm. The game is set in those two places: a farm with chickens, ducks and water buffalo, and a beach with crabs, coconuts and tides. HONK! Doogie is his first game.
